The library is composed of the necessary state-setting steps, utility routines for managing resources and access to other functions in the system. ![]() OpenGL interface functions with the ‘ client- side’ API library in basic implementations, which does not include hardware-specific code. In addition, the architecture of OpenGL takes advantage of a layered design that makes it easier to extend it in the future without breaking support for older hardware devices. ![]() The API makes it easier to use OpenGL functions by removing cross-platform issues such as different graphics hardware capabilities, different windowing systems and operating system graphics device drivers.
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